3D表示にする
実機でのみ有効
//
// ViewController.swift
// swiftdocs
//
// Created by Misato Morino on 2016/08/15.
// Copyright © 2016年 Misato Morino. All rights reserved.
//
import UIKit
import MapKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// MapViewを生成.
let myMapView: MKMapView = MKMapView()
myMapView.frame = self.view.frame
// 経度、緯度、中心点を設定.
let myLatitude: CLLocationDegrees = 37.331741
let mylongitude: CLLocationDegrees = -122.030333
let myCenter: CLLocationCoordinate2D = CLLocationCoordinate2DMake(myLatitude, mylongitude)
// MapViewに中心を設定.
myMapView.setCenter(myCenter, animated: true)
// 縮尺.
let mySapn: MKCoordinateSpan = MKCoordinateSpan(latitudeDelta: 0.1, longitudeDelta: 0.1)
let myRegion: MKCoordinateRegion = MKCoordinateRegion(center: myCenter, span: mySapn)
// MapViewにregionを設定.
myMapView.region = myRegion
// 自分の視点の座標.
let fromCoordinate: CLLocationCoordinate2D = CLLocationCoordinate2DMake(37.321432, -122.031351)
// 上空から見下ろす高さ.
let myAltitude: CLLocationDistance = 150.0
// MapCameraに中心点、視点、高さを設定.
let myCamera: MKMapCamera = MKMapCamera(lookingAtCenter: myCenter, fromEyeCoordinate: fromCoordinate, eyeAltitude: myAltitude)
// CameraをMapViewに設定.
myMapView.setCamera(myCamera, animated: true)
// ビルを3Dに見えるようにする.
myMapView.showsBuildings = true
// MapViewをviewに追加.
self.view.addSubview(myMapView)
}
}
//
// ViewController.swift
// MapKit005
//
// Created by Misato Morino on 2016/08/15.
// Copyright © 2016年 Misato Morino. All rights reserved.
//
import UIKit
import MapKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// MapViewを生成.
let myMapView: MKMapView = MKMapView()
myMapView.frame = self.view.frame
// 経度、緯度、中心点を設定.
let myLatitude: CLLocationDegrees = 37.331741
let mylongitude: CLLocationDegrees = -122.030333
let myCenter: CLLocationCoordinate2D = CLLocationCoordinate2DMake(myLatitude, mylongitude)
// MapViewに中心を設定.
myMapView.setCenterCoordinate(myCenter, animated: true)
// 縮尺.
let mySapn: MKCoordinateSpan = MKCoordinateSpan(latitudeDelta: 0.1, longitudeDelta: 0.1)
let myRegion: MKCoordinateRegion = MKCoordinateRegion(center: myCenter, span: mySapn)
// MapViewにregionを設定.
myMapView.region = myRegion
// 自分の視点の座標.
let fromCoordinate: CLLocationCoordinate2D = CLLocationCoordinate2DMake(37.321432, -122.031351)
// 上空から見下ろす高さ.
let myAltitude: CLLocationDistance = 150.0
// MapCameraに中心点、視点、高さを設定.
let myCamera: MKMapCamera = MKMapCamera(lookingAtCenterCoordinate: myCenter, fromEyeCoordinate: fromCoordinate, eyeAltitude: myAltitude)
// CameraをMapViewに設定.
myMapView.setCamera(myCamera, animated: true)
// ビルを3Dに見えるようにする.
myMapView.showsBuildings = true
// MapViewをviewに追加.
self.view.addSubview(myMapView)
}
}
2.3と3.0の差分
setCenterCoordinate
からsetCenter
に変更init(lookingAtCenterCoordinate:, fromEyeCoordinate:, eyeAltitude:)
からinit(lookingAtCenter:, fromEyeCoordinate:, eyeAltitude:)
に変更
Reference
- MKMapView
- MKMapView - showsbuildings