UserNotificationを表示
//
// ViewController.swift
// UIKit008
//
// Copyright © 2016年 FaBo, Inc. All rights reserved.
//
import UIKit
import UserNotifications
class ViewController: UIViewController {
private let BUTTON_NORMAL: Int = 1
private let BUTTON_FIRE: Int = 2
override func viewDidLoad() {
super.viewDidLoad()
// Notificationの表示許可をもらう.
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .sound]) { (granted, error) in
}
// すぐにNotificationを発火するボタン.
let buttonWidth: CGFloat = 200
let buttonHeight: CGFloat = 80
let posX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posY: CGFloat = 200
let myButton: UIButton = UIButton(frame: CGRect(x: posX, y: posY, width: buttonWidth, height: buttonHeight))
myButton.backgroundColor = UIColor.orange
myButton.layer.masksToBounds = true
myButton.layer.cornerRadius = 20.0
myButton.tag = BUTTON_NORMAL
myButton.setTitle("Notification", for: .normal)
myButton.addTarget(self, action: #selector(onClickMyButton(sender:)), for: .touchDown)
view.addSubview(myButton)
// 時間をおいてNotificationを発火するボタン.
let posFireX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posFireY: CGFloat = 400
let myFireButton: UIButton = UIButton(frame: CGRect(x: posFireX, y: posFireY, width: buttonWidth, height: buttonHeight))
myFireButton.backgroundColor = UIColor.blue
myFireButton.layer.masksToBounds = true
myFireButton.layer.cornerRadius = 20.0
myFireButton.tag = BUTTON_FIRE
myFireButton.setTitle("Fire Notification", for: .normal)
myFireButton.addTarget(self, action: #selector(onClickMyButton(sender:)), for: .touchDown)
view.addSubview(myFireButton)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
ボタンイベント.
*/
@objc internal func onClickMyButton(sender: UIButton) {
print("onClickMyButton")
if sender.tag == BUTTON_NORMAL {
showNotification()
} else if sender.tag == BUTTON_FIRE {
showNotificationFire()
}
}
/*
Notificationを表示.
*/
private func showNotification() {
print("showNotification")
// Notificationを生成.
let content = UNMutableNotificationContent()
// Titleを代入する.
content.title = "Title1"
// Bodyを代入する.
content.body = "Hello Notification"
// 音を設定する.
content.sound = UNNotificationSound.default
// Requestを生成する.
let request = UNNotificationRequest.init(identifier: "Title1", content: content, trigger: nil)
// Noticationを発行する.
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error as Any)
}
}
/*
Notificationを表示(10秒後)
*/
private func showNotificationFire() {
// Notificationを生成.
let content = UNMutableNotificationContent()
// Titleを代入する.
content.title = "Title1"
// Bodyを代入する.
content.body = "Hello Notification"
// 音を設定する.
content.sound = UNNotificationSound.default
// Triggerを生成する.
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 5, repeats: false)
// Requestを生成する.
let request = UNNotificationRequest.init(identifier: "Title1", content: content, trigger: trigger)
// Noticationを発行する.
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error as Any)
}
}
}
//
// ViewController.swift
// UIKit008
//
// Copyright © 2016年 FaBo, Inc. All rights reserved.
//
import UIKit
import UserNotifications
class ViewController: UIViewController {
private let BUTTON_NORMAL: Int = 1
private let BUTTON_FIRE: Int = 2
override func viewDidLoad() {
super.viewDidLoad()
// Notificationの表示許可をもらう.
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .sound]) { (granted, error) in
}
// すぐにNotificationを発火するボタン.
let buttonWidth: CGFloat = 200
let buttonHeight: CGFloat = 80
let posX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posY: CGFloat = 200
let myButton: UIButton = UIButton(frame: CGRect(x: posX, y: posY, width: buttonWidth, height: buttonHeight))
myButton.backgroundColor = UIColor.orange
myButton.layer.masksToBounds = true
myButton.layer.cornerRadius = 20.0
myButton.tag = BUTTON_NORMAL
myButton.setTitle("Notification", for: .normal)
myButton.addTarget(self, action: #selector(onClickMyButton(sender:)), for: .touchDown)
view.addSubview(myButton)
// 時間をおいてNotificationを発火するボタン.
let posFireX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posFireY: CGFloat = 400
let myFireButton: UIButton = UIButton(frame: CGRect(x: posFireX, y: posFireY, width: buttonWidth, height: buttonHeight))
myFireButton.backgroundColor = UIColor.blue
myFireButton.layer.masksToBounds = true
myFireButton.layer.cornerRadius = 20.0
myFireButton.tag = BUTTON_FIRE
myFireButton.setTitle("Fire Notification", for: .normal)
myFireButton.addTarget(self, action: #selector(onClickMyButton(sender:)), for: .touchDown)
view.addSubview(myFireButton)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
ボタンイベント.
*/
@objc internal func onClickMyButton(sender: UIButton) {
print("onClickMyButton")
if sender.tag == BUTTON_NORMAL {
showNotification()
} else if sender.tag == BUTTON_FIRE {
showNotificationFire()
}
}
/*
Notificationを表示.
*/
private func showNotification() {
print("showNotification")
// Notificationを生成.
let content = UNMutableNotificationContent()
// Titleを代入する.
content.title = "Title1"
// Bodyを代入する.
content.body = "Hello Notification"
// 音を設定する.
content.sound = UNNotificationSound.default()
// Requestを生成する.
let request = UNNotificationRequest.init(identifier: "Title1", content: content, trigger: nil)
// Noticationを発行する.
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error as Any)
}
}
/*
Notificationを表示(10秒後)
*/
private func showNotificationFire() {
// Notificationを生成.
let content = UNMutableNotificationContent()
// Titleを代入する.
content.title = "Title1"
// Bodyを代入する.
content.body = "Hello Notification"
// 音を設定する.
content.sound = UNNotificationSound.default()
// Triggerを生成する.
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 5, repeats: false)
// Requestを生成する.
let request = UNNotificationRequest.init(identifier: "Title1", content: content, trigger: trigger)
// Noticationを発行する.
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error as Any)
}
}
}
//
// ViewController.swift
// UIKit008
//
// Copyright © 2016年 FaBo, Inc. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
private let BUTTON_NORMAL: Int = 1
private let BUTTON_FIRE: Int = 2
override func viewDidLoad() {
super.viewDidLoad()
// アラートの表示許可をもらう.
let setting = UIUserNotificationSettings(forTypes: [.Sound, .Alert], categories: nil)
UIApplication.sharedApplication().registerUserNotificationSettings(setting)
// すぐにNotificationを発火するボタン.
let buttonWidth: CGFloat = 200
let buttonHeight: CGFloat = 80
let posX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posY: CGFloat = 200
let myButton: UIButton = UIButton(frame: CGRectMake(posX, posY, buttonWidth, buttonHeight))
myButton.backgroundColor = UIColor.orangeColor()
myButton.layer.masksToBounds = true
myButton.layer.cornerRadius = 20.0
myButton.tag = BUTTON_NORMAL
myButton.setTitle("Notification", forState: .Normal)
myButton.addTarget(self, action: #selector(onClickMyButton(_:)), forControlEvents: .TouchDown)
view.addSubview(myButton)
// 時間をおいてNotificationを発火するボタン.
let posFireX: CGFloat = (self.view.bounds.width - buttonWidth) / 2
let posFireY: CGFloat = 400
let myFireButton: UIButton = UIButton(frame: CGRectMake(posFireX, posFireY, buttonWidth, buttonHeight))
myFireButton.backgroundColor = UIColor.blueColor()
myFireButton.layer.masksToBounds = true
myFireButton.layer.cornerRadius = 20.0
myFireButton.tag = BUTTON_FIRE
myFireButton.setTitle("Fire Notification", forState: .Normal)
myFireButton.addTarget(self, action: #selector(onClickMyButton(_:)), forControlEvents: .TouchDown)
view.addSubview(myFireButton)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
ボタンイベント.
*/
internal func onClickMyButton(sender: UIButton) {
print("onClickMyButton")
if sender.tag == BUTTON_NORMAL {
showNotification()
} else if sender.tag == BUTTON_FIRE {
showNotificationFire()
}
}
/*
Notificationを表示.
*/
private func showNotification() {
print("showNotification")
// Notificationを生成.
let myNotification: UILocalNotification = UILocalNotification()
// メッセージを代入する.
myNotification.alertBody = "TEST1"
// Timezoneを設定する.
myNotification.timeZone = NSTimeZone.defaultTimeZone()
// Noticationを発行する.
UIApplication.sharedApplication().scheduleLocalNotification(myNotification)
}
/*
Notificationを表示(10秒後)
*/
private func showNotificationFire() {
print("showNotificationFire")
// Notificationを生成.
let myFireNotification: UILocalNotification = UILocalNotification()
// メッセージを代入する.
myFireNotification.alertBody = "TEST2"
// 再生サウンドを設定する.
myFireNotification.soundName = UILocalNotificationDefaultSoundName
// Timezoneを設定する.
myFireNotification.timeZone = NSTimeZone.defaultTimeZone()
// 10秒後に設定する.
myFireNotification.fireDate = NSDate(timeIntervalSinceNow: 10)
// Notificationを発行する.
UIApplication.sharedApplication().scheduleLocalNotification(myFireNotification)
}
}
4.xと5.xの差分
UNNotificationSound.default()
をUNNotificationSound.default
に変更
2.3と3.0の差分
UILocalNotification
が非推奨になったため、UNUserNotificationCenter
に変更
Reference
- UserNotifications